LCOV - code coverage report
Current view: top level - security/landlock - object.c (source / functions) Hit Total Coverage
Test: landlock.info Lines: 19 19 100.0 %
Date: 2021-04-07 12:34:12 Functions: 2 2 100.0 %

          Line data    Source code
       1             : // SPDX-License-Identifier: GPL-2.0-only
       2             : /*
       3             :  * Landlock LSM - Object management
       4             :  *
       5             :  * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
       6             :  * Copyright © 2018-2020 ANSSI
       7             :  */
       8             : 
       9             : #include <linux/bug.h>
      10             : #include <linux/compiler_types.h>
      11             : #include <linux/err.h>
      12             : #include <linux/kernel.h>
      13             : #include <linux/rcupdate.h>
      14             : #include <linux/refcount.h>
      15             : #include <linux/slab.h>
      16             : #include <linux/spinlock.h>
      17             : 
      18             : #include "object.h"
      19             : 
      20          93 : struct landlock_object *landlock_create_object(
      21             :                 const struct landlock_object_underops *const underops,
      22             :                 void *const underobj)
      23             : {
      24          93 :         struct landlock_object *new_object;
      25             : 
      26          93 :         if (WARN_ON_ONCE(!underops || !underobj))
      27          93 :                 return ERR_PTR(-ENOENT);
      28          93 :         new_object = kzalloc(sizeof(*new_object), GFP_KERNEL_ACCOUNT);
      29          93 :         if (!new_object)
      30          93 :                 return ERR_PTR(-ENOMEM);
      31          93 :         refcount_set(&new_object->usage, 1);
      32          93 :         spin_lock_init(&new_object->lock);
      33          93 :         new_object->underops = underops;
      34          93 :         new_object->underobj = underobj;
      35          93 :         return new_object;
      36             : }
      37             : 
      38             : /*
      39             :  * The caller must own the object (i.e. thanks to object->usage) to safely put
      40             :  * it.
      41             :  */
      42         517 : void landlock_put_object(struct landlock_object *const object)
      43             : {
      44             :         /*
      45             :          * The call to @object->underops->release(object) might sleep, e.g.
      46             :          * because of iput().
      47             :          */
      48         517 :         might_sleep();
      49         517 :         if (!object)
      50             :                 return;
      51             : 
      52             :         /*
      53             :          * If the @object's refcount cannot drop to zero, we can just decrement
      54             :          * the refcount without holding a lock. Otherwise, the decrement must
      55             :          * happen under @object->lock for synchronization with things like
      56             :          * get_inode_object().
      57             :          */
      58         517 :         if (refcount_dec_and_lock(&object->usage, &object->lock)) {
      59          93 :                 __acquire(&object->lock);
      60             :                 /*
      61             :                  * With @object->lock initially held, remove the reference from
      62             :                  * @object->underobj to @object (if it still exists).
      63             :                  */
      64          93 :                 object->underops->release(object);
      65          93 :                 kfree_rcu(object, rcu_free);
      66             :         }
      67             : }

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